Bushiroad released their FY2026 Q1 financial report on November 14, 2025, revealing the status of the company’s Digital Games Unit:
“Although performance remained sluggish compared to the business plan, revenue and profit increased year on year due to the launch of a major title and a reduction in development costs.”
Bushiroad FY26 1Q Financial Results Summary, p.6
In the quarter noted—July to September 2025—Bushiroad only released two games:
- HUNTER×HUNTER: NEN×IMPACT
- ROAD59: A Yakuza’s Last Stand
Between the two games, only Nen Impact could be considered a “major title.” ROAD59 is both an original IP and a visual novel that was only released on Switch and PC, while Nen Impact is a fighting game based on one of the highest-selling manga in the world (specifically, Weekly Shonen Jump’s 14th highest-seller and Shueisha’s 15th highest overall), and was released on PS5, Switch, and PC. Nen Impact also got a physical release outside Japan, thanks to Arc System Works.
(REMINDER: Bushiroad’s games do not get physical releases outside unless another publisher steps in.)
The Switch version of Nen Impact sold a little over 3,000 copies in its release week, and sold through at least 40% of its initial shipment. (My previous report said the game had sold “at most” 40%, but the recent, abysmal physical sales of Beyblade X: EVOBATTLE has shown that I’ve been interpreting the sell-through graphic incorrectly.) The PS5 version didn’t make Famitsu’s Top 30—neither did ROAD59—and my Steam estimate based on SteamDB’s data has the PC version around 7,000 copies sold. At 8360 yen, the estimated 10,174 copies sold would have generated over 85 million yen, or 85% of the alleged Maximum Bushiroad Budget. However, we have to be aware of the multiple factors this doesn’t account for:
- Japanese sales of the Switch version past the game’s first week
- Physical sales of the PS5 version
- Digital sales on PS5 and Switch; it’s worth noting that the PS5 version was in the PSN top 20 at launch in both the United States and Japan
- Players who bought the Limited or Deluxe Edition instead of the the standard
- Various non-development costs (marketing, manufacturing physical versions, etc.)
- The intricacies of the Arc System Works and Bushiroad’s publishing deal, as well as who footed the bill for the delay and the rollback netcode update
- The actual budget of the game; although “$20 and prayer to the wrong god” is an accurate comparison simply based on the game having, objectively, the worst story mode in an anime game, it’s not an actual figure to be cited.
With all the information we have, and with inferences based on the information we don’t have, I think HUNTER×HUNTER: NEN×IMPACT did fine. It didn’t bomb, but it wasn’t a smash hit either, although a game of its perceived budget doesn’t necessarily need to be.
HUNTER×HUNTER NEN×IMPACT is available worldwide on PlayStation 5, Nintendo Switch, and Steam, with a demo available on PlayStation 5 and Steam. Bushiroad published the Eighting-developed game in Japan, while Arc System Works published the game overseas. An arcade version is also available through exA-Arcadia.





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